PVP COMING SOON

We aim to launch the PvP feature by late 2025. Coming soon."

The autochess version of "Guardians Of The Spark," the traditional towers become guardian units that players can strategically position on the board. Each guardian has unique abilities and strengths, adding depth to the autochess experience. Players can still obtain and upgrade items to enhance their guardians' performance, creating a dynamic and strategic element. Additionally, the 2 passive support towers per guardian can translate into passive skills or buffs that benefit nearby allies on the autochess board. The synergy between guardians, items, and strategic placement becomes the key to victory in this autochess adaptation, offering players a fresh and exciting twist on the classic tower defense gameplay. 1.Guardian and Drafting:

*Each player needs 3 guardians, 15 towers, and 6 passive abilities to assemble their roster.

*At the beginning of the game, players receive a random draft of guardians, towers, and passive abilities.

*They then choose 1 guardian, 5 towers, and 2 passive abilities to form their initial lineup.

2.Guardian Abilities and Position:

*Guardians are placed in the middle of the chessboard and have unique abilities.

*These abilities can influence the entire battlefield or target specific opponents.

3.AI Rounds for Resources:

*Players face AI-controlled waves to earn coins and items for tower upgrades.

*Coins are used to enhance towers' damage, attack speed, and other attributes.

4.PvP Rounds and Bo3 Matches:

*After AI rounds, players face real opponents in PvP rounds.

*Matches follow a best-of-three (Bo3) format, where the first to win two rounds is declared the winner.

5.Earning Tokens and Progression:

*Winning a Bo3 match against a real player rewards the player with tokens.

*Tokens can be used for various purposes, including leveling up guardians, purchasing items, or bidding in live auctions.

6.Advancing to Higher Levels:

*Players can choose to proceed to the next opponent after winning a Bo3 match.

*The difficulty increases as they progress, creating a challenging yet rewarding experience.

7.Strategic Decision-Making

*Strategic decisions in drafting, positioning guardians, and upgrading towers significantly impact the outcome.

*Players need to adapt to the random draft, making each game unique and challenging.

In the PvP mode AutoChess in GOTS, the mechanics revolve around Guardian and Drafting: each player must assemble a roster consisting of 3 guardians, 15 towers, and 6 passive abilities. At the game's outset, players are presented with a random draft of guardians, towers, and passive abilities, from which they select 1 guardian, 5 towers, and 2 passive abilities to form their initial lineup.

Guardians are strategically positioned in the middle of the chessboard and possess unique abilities that can sway the battlefield's outcome. In addition to facing AI-controlled waves to earn coins and items for tower upgrades, players engage in PvP rounds following a best-of-three (Bo3) format, vying against real opponents for victory.

Winning Bo3 matches against real players earns players tokens, which can be utilized for various purposes such as leveling up guardians, purchasing items, or participating in live auctions. As players progress through the game, they can opt to advance to higher levels, facing increasingly difficult opponents and challenges. Strategic decision-making is paramount, encompassing choices in drafting, guardian positioning, and tower upgrades, with each decision significantly impacting the game's outcome and making every game a unique and challenging experience.

PVP Mode Development Update

The Player vs. Player (PVP) mode in "Guardians Of The Spark" is a highly anticipated feature currently under development. The initial design phase is complete, and the prototype is undergoing internal testing, with a closed beta phase planned to gather community feedback. This mode will feature an advanced matchmaking system, ranking and rewards, and regular PVP events and tournaments. We are committed to delivering a high-quality PVP experience and aim to launch it by late 2025. Stay tuned for regular updates and thank you for your patience and support!

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